3dsmax raytrace effect tutorial

Here I will tell you about 3dsmax raytrace effect tutorial.
I have used following techniques in this 3ds max tutorial.
How to create a real glass effect with the help of raytrace

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Teapot and use the following setting
Create a Teapot in the top view
3ds max raytrace effect tutorial1

[2]-Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view
3ds max raytrace effect tutorial2

[3]-Click on the Geometry > AEC Extended > Wall and use the following setting
Create a Wall in the top view
3ds max raytrace effect tutorial3

[4]-Now your scene should like this in the top view
3ds max raytrace effect tutorial4

[5]-Open the material window select the black color in the Multi-layer and give some shinning
Then open map palette put the raytrace map in the Refraction
3ds max raytrace effect tutorial5

3ds max raytrace effect tutorial6

[6]-Now select the blinn in the material window and use the following setting
3ds max raytrace effect tutorial7

[7]-select the Light > omni and set the omni like this image as shown below
3ds max raytrace effect tutorial8

3ds max raytrace effect tutorial9

[8]-After set the light you will see the final image is ready save the file in your folder
3ds max raytrace effect tutorial10

3d model converter
3d model creator
3d model design

Leave a Reply

You must be logged in to post a comment.