3dsmax 3dmodel realistic stationary tutorial

Here I will show you about 3dsmax 3dmodel realistic stationary tutorial.
I have used following techniques in this 3ds max tutorial.
Spline modeling techniques

[1]-First of all you will press (ctrl+N) now you will see the new window is open
Create a shape like this with the help of line tool in the top view open the rendering palette
Use the following setting your object should like this in the top view
3ds max 3d model realistic stationary tutorial1

3ds max 3d model realistic stationary tutorial2

3ds max 3d model realistic stationary tutorial3

[2]-Now applying the Mesh smooth modifier set the (illustration: 1)
3ds max 3d model realistic stationary tutorial4

[3]-Select the line Drag it and release you will see the clone option is open use the following setting
3ds max 3d model realistic stationary tutorial5

[4]-Click on the Geometry > Standard primitives > Plane and use the following setting
Create a Plane in the top view
3ds max 3d model realistic stationary tutorial6

3ds max 3d model realistic stationary tutorial7

[5]-Now select the Plane drag it and release you will see the clone option is open use the following setting
3ds max 3d model realistic stationary tutorial8

[6]-Use the following setting again creates a one more plane and set like this in the top view
3ds max 3d model realistic stationary tutorial9

3ds max 3d model realistic stationary tutorial10

[7]-Then set the omni as you like any direction as you want
3ds max 3d model realistic stationary tutorial11

[8]-Now I am make three material
In the First material pick the color and give shinning
Now in the second and third material put the map on the plane and pages
3ds max 3d model realistic stationary tutorial12

3ds max 3d model realistic stationary tutorial13

3ds max 3d model realistic stationary tutorial14

[9]-Now you will see the final image is ready save the file in your folder
3ds max 3d model realistic stationary tutorial15
blender 3d models
bryce 3d graphics
create 3d models

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